There is a lot to explore in Dead Island 2. It’s plenty of fun just going room-to-room throughout the world reading people’s notes and seeing the bizarre - and sometimes horrid - things they have in their homes. The people in the game act like they live on vacation, so they have the same Lifestyles of the Rich and Famous that so many stereotypes are based on. It really does serve as the next best place to witness the zombie apocalypse after only having seen it on remote islands. The sky is blue, the sunshine is hot on your skin that the undead want to gnaw right through. The characters won’t just tell you what’s going to be at the end of the tunnel, but the body parts, documents, weapons and enemies along the way will do half the storytelling.Īh, gorgeous Hell-A. Say you’re going through a mission and your survivor is chatting with one of the NPCs as you go. Rather than giving you waves and waves of zombies to slaughter before every single boss fight, Dead Island 2 uses the level design to tell half the story and dialogue to do the rest. The game does a really good job of setting up each moment using the world as well as dialogue. The occupants of Hell-A are wildly eclectic to say the least, and they make sure to keep your survivor busy doing favors for them and saving their lives. The game takes itself seriously in that the characters want to accomplish their goals and feel as though they can achieve them, but it leans heavily into the satire of stereotypical Los Angeles, California. The story of Dead Island 2 is funny and lighthearted in the same ways as the first game was, using dark humor to power its way through what would realistically be a traumatizing event.
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